Method GameObject:SetLootState [-] [+]
Sets the [LootState] of a GameObject Below are [LootState]s off of 3.3.5a
LootState | ID | Comment |
---|---|---|
GO_NOT_READY | 0 | |
GO_READY | 1 | can be ready but despawned, and then not possible activate until spawn |
GO_ACTIVATED | 2 | |
GO_JUST_DEACTIVATED | 3 |
Synopsis
GameObject:SetLootState( state )
Arguments
LootState state
All available loot states can be seen above.
Returns
Nothing.