Method GameObject:GetGoState [-] [+]
Returns the state of a GameObject Below are client side [GOState]s off of 3.3.5a
GOState | ID | Comment |
---|---|---|
GO_STATE_ACTIVE | 0 | show in world as used and not reset (closed door open) |
GO_STATE_READY | 1 | show in world as ready (closed door close) |
GO_STATE_ACTIVE_ALTERNATIVE | 2 | show in world as used in alt way and not reset (closed door open by cannon fire) |
Synopsis
goState = GameObject:GetGoState()
Arguments
None.
Returns
GOState goState
- See method description.