Class WorldPacket [-] [+]
A packet used to pass messages between the server and a client.
Each packet has an opcode that determines the type of message being sent, e.g. if a CMSG_LOGOUT_REQUEST packet is sent to the server, the client has sent a message that its Player wants to logout.
The packet can contain further data, the format of which depends on the opcode.
Inherits all methods from: none
Methods
| GetOpcode | Returns the opcode of the WorldPacket. | 
| GetSize | Returns the size of the WorldPacket. | 
| ReadByte | Reads and returns a signed 8-bit integer value from the WorldPacket. | 
| ReadDouble | Reads and returns a double-precision floating-point value from the WorldPacket. | 
| ReadFloat | Reads and returns a single-precision floating-point value from the WorldPacket. | 
| ReadGUID | Reads and returns an unsigned 64-bit integer value from the WorldPacket. | 
| ReadLong | Reads and returns a signed 32-bit integer value from the WorldPacket. | 
| ReadShort | Reads and returns a signed 16-bit integer value from the WorldPacket. | 
| ReadString | Reads and returns a string value from the WorldPacket. | 
| ReadUByte | Reads and returns an unsigned 8-bit integer value from the WorldPacket. | 
| ReadULong | Reads and returns an unsigned 32-bit integer value from the WorldPacket. | 
| ReadUShort | Reads and returns an unsigned 16-bit integer value from the WorldPacket. | 
| SetOpcode | Sets the opcode of the WorldPacket to the specified opcode. | 
| WriteByte | Writes a signed 8-bit integer value to the WorldPacket. | 
| WriteDouble | Writes a 64-bit floating-point value to the WorldPacket. | 
| WriteFloat | Writes a 32-bit floating-point value to the WorldPacket. | 
| WriteGUID | Writes an unsigned 64-bit integer value to the WorldPacket. | 
| WriteLong | Writes a signed 32-bit integer value to the WorldPacket. | 
| WriteShort | Writes a signed 16-bit integer value to the WorldPacket. | 
| WriteString | Writes a string to the WorldPacket. | 
| WriteUByte | Writes an unsigned 8-bit integer value to the WorldPacket. | 
| WriteULong | Writes an unsigned 32-bit integer value to the WorldPacket. | 
| WriteUShort | Writes an unsigned 16-bit integer value to the WorldPacket. | 
