Method WorldObject:SetPhaseMask [-] [+]

Sets the WorldObject's phase mask.

Synopsis

WorldObject:SetPhaseMask( phaseMask )

WorldObject:SetPhaseMask( phaseMask, update )

Arguments

number phaseMask

Valid numbers: integers from 0 to 4,294,967,295.

boolean update (true)

Update visibility to nearby objects.

Returns

Nothing.

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