Method WorldObject:IsWithinDist2d [-] [+]
Returns true if the point is in the given distance of the WorldObject
The distance is measured only in x,y coordinates. Notice that the distance is measured from the edge of the WorldObject.
Synopsis
isInDistance = WorldObject:IsWithinDist2d( x, y, distance )
Arguments
number xValid numbers: all decimal numbers.
number yValid numbers: all decimal numbers.
number distanceValid numbers: all decimal numbers.
Returns
boolean isInDistance- See method description.