Method Unit:SetSheath [-] [+]
Sets the Unit's sheath state.
SheathState | ID | Comment |
---|---|---|
SHEATH_STATE_UNARMED | 0 | non prepared weapon |
SHEATH_STATE_MELEE | 1 | prepared melee weapon |
SHEATH_STATE_RANGED | 2 | prepared ranged weapon |
Synopsis
Unit:SetSheath( sheathState )
Arguments
SheathState sheathState
Valid SheathState.
Returns
Nothing.