Method Unit:SetSheath [-] [+]

Sets the Unit's sheath state.

SheathState ID Comment
SHEATH_STATE_UNARMED 0 non prepared weapon
SHEATH_STATE_MELEE 1 prepared melee weapon
SHEATH_STATE_RANGED 2 prepared ranged weapon

Synopsis

Unit:SetSheath( sheathState )

Arguments

SheathState sheathState

Valid SheathState.

Returns

Nothing.

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