Method Unit:GetAura [-] [+]

Returns the Aura of the given spell on the Unit, or nil if not found. Optionally filters by caster, item caster, and required effect mask.

Synopsis

aura = Unit:GetAura( spellId )

aura = Unit:GetAura( spellId, caster )

aura = Unit:GetAura( spellId, caster, itemCaster )

aura = Unit:GetAura( spellId, caster, itemCaster, reqEffMask )

Arguments

number spellId

The spell ID to look up.

Valid numbers: integers from 0 to 4,294,967,295.

number caster (ObjectGuid)

Valid numbers: integers from 0 to 18,446,744,073,709,551,615.

number itemCaster (ObjectGuid)

Valid numbers: integers from 0 to 18,446,744,073,709,551,615.

number reqEffMask (0)

Bitmask of effects that must be present, or 0 for any.

Valid numbers: integers from 0 to 255.

Returns

Aura aura

The aura object or nil.

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