Method Unit:DealDamage [-] [+]

Makes the Unit damage the target Unit

SpellSchools ID
SPELL_SCHOOL_NORMAL 0
SPELL_SCHOOL_HOLY 1
SPELL_SCHOOL_FIRE 2
SPELL_SCHOOL_NATURE 3
SPELL_SCHOOL_FROST 4
SPELL_SCHOOL_SHADOW 5
SPELL_SCHOOL_ARCANE 6
MAX_SPELL_SCHOOL 7

Synopsis

Unit:DealDamage( target, damage )

Unit:DealDamage( target, damage, durabilityloss )

Unit:DealDamage( target, damage, durabilityloss, school )

Unit:DealDamage( target, damage, durabilityloss, school, spell )

Arguments

Unit target

Unit to damage.

number damage

Amount to damage.

Valid numbers: integers from 0 to 4,294,967,295.

boolean durabilityloss (true)

If false, the damage does not do durability damage.

SpellSchools school (MAX_SPELL_SCHOOL)

School the damage is done in or MAX_SPELL_SCHOOL for direct damage.

number spell (0)

Spell that inflicts the damage.

Valid numbers: integers from 0 to 4,294,967,295.

Returns

Nothing.

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