Method Unit:DealDamage [-] [+]
Makes the Unit damage the target Unit
| SpellSchools | ID |
|---|---|
| SPELL_SCHOOL_NORMAL | 0 |
| SPELL_SCHOOL_HOLY | 1 |
| SPELL_SCHOOL_FIRE | 2 |
| SPELL_SCHOOL_NATURE | 3 |
| SPELL_SCHOOL_FROST | 4 |
| SPELL_SCHOOL_SHADOW | 5 |
| SPELL_SCHOOL_ARCANE | 6 |
| MAX_SPELL_SCHOOL | 7 |
Synopsis
Unit:DealDamage( target, damage )
Unit:DealDamage( target, damage, durabilityloss )
Unit:DealDamage( target, damage, durabilityloss, school )
Unit:DealDamage( target, damage, durabilityloss, school, spell )
Arguments
number damageAmount to damage.
Valid numbers: integers from 0 to 4,294,967,295.
boolean durabilityloss (true)If false, the damage does not do durability damage.
SpellSchools school (MAX_SPELL_SCHOOL)School the damage is done in or MAX_SPELL_SCHOOL for direct damage.
number spell (0)Spell that inflicts the damage.
Valid numbers: integers from 0 to 4,294,967,295.
Returns
Nothing.