Method Player:SetBindPoint [-] [+]

Sets the Players home location to the location specified

Synopsis

Player:SetBindPoint( x, y, z, mapId, areaId )

Arguments

number x

X Coordinate.

Valid numbers: all decimal numbers.

number y

Y Coordinate.

Valid numbers: all decimal numbers.

number z

Z Coordinate.

Valid numbers: all decimal numbers.

number mapId

Map ID.

Valid numbers: integers from 0 to 4,294,967,295.

number areaId

Area ID.

Valid numbers: integers from 0 to 4,294,967,295.

Returns

Nothing.

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