Method Player:RemovePet [-] [+]

Removes the Player's active pet.

Save mode ID Comment
PET_SAVE_AS_DELETED -1 Not saved
PET_SAVE_AS_CURRENT 0 In current slot (with the player)
PET_SAVE_FIRST_STABLE_SLOT 1
PET_SAVE_SECOND_STABLE_SLOT 2
PET_SAVE_THIRD_STABLE_SLOT 3
PET_SAVE_LAST_STABLE_SLOT 4

Synopsis

Player:RemovePet( saveMode )

Player:RemovePet( saveMode, returnReagent )

Arguments

number saveMode (-1)

Valid numbers: integers from -2,147,483,647 to 2,147,483,647.

boolean returnReagent (false)
See method description.

Returns

Nothing.

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