Class Map [-] [+]
A game map, e.g. Azeroth, Eastern Kingdoms, the Molten Core, etc.
Inherits all methods from: none
Methods
Data |
Returns a runtime-persistent cache tied to the Map. This data will remain for as long as the Map exists, or until a server restart. |
GetAreaId |
Returns the area ID of the Map at the specified X, Y, and Z coordinates. |
GetDifficulty |
Returns the difficulty of the Map. |
GetHeight |
Returns the height of the Map at the given X and Y coordinates. |
GetInstanceData |
Gets the instance data table for the Map, if it exists. |
GetInstanceId |
Returns the instance ID of the Map. |
GetMapId |
Returns the ID of the Map. |
GetName |
Returns the name of the Map. |
GetPlayerCount |
Returns the player count currently on the Map (excluding GMs). |
GetPlayers |
Returns a table with all the current Players in the map |
GetWorldObject |
Returns a WorldObject by its GUID from the map if it is spawned. |
IsArena |
Returns |
IsBattleground |
Returns |
IsDungeon |
Returns |
IsEmpty | |
IsHeroic |
Returns |
IsRaid |
Returns |
SaveInstanceData |
Saves the Map's instance data to the database. |
SetWeather |
Sets the [Weather] type based on [WeatherType] and grade supplied. |