Method Creature:AddThreat [-] [+]

Adds threat to the Creature from the victim.

SpellSchoolMask ID
SPELL_SCHOOL_MASK_NONE 0
SPELL_SCHOOL_MASK_NORMAL 1
SPELL_SCHOOL_MASK_HOLY 2
SPELL_SCHOOL_MASK_FIRE 4
SPELL_SCHOOL_MASK_NATURE 8
SPELL_SCHOOL_MASK_FROST 16
SPELL_SCHOOL_MASK_SHADOW 32
SPELL_SCHOOL_MASK_ARCANE 64

Synopsis

Creature:AddThreat( victim, threat )

Creature:AddThreat( victim, threat, schoolMask )

Creature:AddThreat( victim, threat, schoolMask, spell )

Arguments

Unit victim

Unit that caused the threat.

number threat

Threat amount.

Valid numbers: all decimal numbers.

SpellSchoolMask schoolMask (0)

[SpellSchoolMask] of the threat causer.

number spell (0)

Spell entry used for threat.

Valid numbers: integers from 0 to 4,294,967,295.

Returns

Nothing.

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