Method Player:HasSpellCooldown [-] [+]

Returns 'true' if the Spell specified by ID is currently on cooldown for the Player, 'false' otherwise.

Synopsis

hasSpellCooldown = Player:HasSpellCooldown( spellId )

Arguments

number spellId

Valid numbers: integers from 0 to 4,294,967,295.

Returns

boolean hasSpellCooldown
See method description.

Generated on
© 2010 - 2024 Eluna Lua Engine